Grand Theft Auto VI is expected to become one of the most technically ambitious open-world games ever released. Its detailed environments, dense city streets, advanced character animations, and realistic lighting have naturally raised an important question among console players: what will GTA 6 PS5 Pro performance look like?

Many players hope the additional power of the PS5 Pro will allow GTA 6 to run at 60 frames per second. However, recent reports suggest that the game is currently running at 30 FPS on consoles during development. Rockstar Games has not officially confirmed whether a 60 FPS Performance Mode will be available at launch.
So, will GTA 6 run at 30 FPS on PS5 Pro, or could Rockstar deliver a smoother 60 FPS mode? Here is what we currently know.
Is GTA 6 Currently Running at 30 FPS?
According to a recent Kotaku report, GTA 6 is currently operating at 30 FPS on consoles during development.
The information reportedly came from a creator who visited Rockstar North and discussed the game’s performance with Rockstar’s development leadership. The report indicates that Rockstar could not yet commit to a 60 FPS option at launch or confirm detailed resolution and ray-tracing settings.
This does not necessarily mean that the final version is permanently restricted to 30 FPS. GTA 6 is still being optimized, and its performance modes may change before release or through a post-launch update.
It is therefore more accurate to say that GTA 6 currently targets 30 FPS on consoles, rather than claiming that the final launch version has already been locked to that frame rate.
Could GTA 6 Run at 60 FPS on PS5 Pro?
The PS5 Pro offers more graphical power than the standard PlayStation 5. Sony says the console features an upgraded GPU, faster rendering, improved ray tracing and PlayStation Spectral Super Resolution, commonly known as PSSR.
These improvements allow supported games to produce better image quality while maintaining smoother frame rates. You can learn more about these enhancements through the official PlayStation PS5 Pro overview.
However, additional GPU power does not automatically guarantee that every game can run at 60 FPS.
GTA 6 is expected to feature a complex open world containing busy roads, pedestrians, detailed interiors, advanced police systems, realistic physics and many activities running simultaneously. These systems can place significant pressure on the console’s CPU as well as its GPU.
The PS5 Pro provides a major graphics upgrade, but its CPU improvement is more limited. If GTA 6 is heavily CPU-bound, achieving a stable 60 FPS could remain difficult even on the more powerful console.
Why Rockstar May Prioritize 30 FPS
Rockstar Games has traditionally prioritized visual detail, world complexity and consistent performance over achieving the highest possible frame rate at launch.
A stable 30 FPS mode would allow the developer to include:
- Higher-quality textures and environmental detail
- Denser traffic and pedestrian populations
- More advanced lighting and reflections
- Improved draw distances
- Realistic physics and character animations
- Greater use of ray-tracing technology
For a story-driven open-world game, Rockstar may consider visual quality and simulation complexity more important than targeting 60 FPS at the expense of other features.
Players looking forward to exploring Vice City and the wider state of Leonida may therefore receive a graphically impressive experience, even if the initial console release operates at 30 FPS.
Read our [complete GTA 6 gameplay and features guide – add internal URL] to learn more about the game’s world, characters and expected mechanics.
Possible GTA 6 PS5 Pro Graphics Modes
Although Rockstar has not announced official graphics settings, the PS5 Pro version could potentially offer several options.
Quality Mode at 30 FPS
A Quality Mode could target the highest available resolution while enabling improved lighting, detailed environments and advanced ray tracing. This would likely provide the best visual experience but remain limited to 30 FPS.
Performance Mode at 60 FPS
A 60 FPS Performance Mode would deliver smoother movement, driving and combat. To achieve it, Rockstar might need to reduce the internal resolution, crowd density, ray tracing or other graphics settings.
Whether these compromises would be sufficient depends on how heavily GTA 6 relies on CPU-based simulation.
Balanced Mode at 40 FPS
A 40 FPS mode could be a realistic middle option for players using compatible 120Hz displays. It would feel smoother than 30 FPS while preserving more visual detail than a traditional 60 FPS Performance Mode.
Other technically demanding console games have used this approach successfully. However, Rockstar has not confirmed that GTA 6 will include a 40 FPS option.
For help understanding the differences, see our [30 FPS vs 60 FPS gaming comparison – add internal URL].
Will PSSR Improve GTA 6 on PS5 Pro?
PSSR is Sony’s AI-assisted image-upscaling technology. It can render a supported game at a lower internal resolution before reconstructing the picture into a sharper, higher-resolution image.
This technology may help Rockstar improve the visual quality of GTA 6 without requiring the console to render every frame at native 4K. It could be particularly useful in a potential Performance Mode where the internal resolution must be reduced.
However, PSSR primarily reduces the GPU workload. It cannot completely solve CPU limitations caused by complex traffic, physics, artificial intelligence or open-world simulation.
Therefore, PSSR could make GTA 6 on PS5 Pro look sharper and more stable, but it does not independently guarantee 60 FPS.
Is GTA 6 Confirmed for PS5 Pro?
Rockstar officially lists GTA 6 for PlayStation 5 and Xbox Series X|S. The official Grand Theft Auto VI website currently promotes the PlayStation version, but Rockstar has not published a detailed breakdown of PS5 Pro-specific performance modes.
Because PS5 Pro belongs to the PS5 platform family, the game should be playable on it. The remaining question is whether it will receive dedicated enhancements, such as improved resolution, ray tracing or a higher frame-rate option.
You can also read our [latest PS5 Pro enhanced games list – add internal URL] for more information about supported titles.
Could a 60 FPS Update Arrive Later?
Even if GTA 6 launches at 30 FPS, a higher-frame-rate update could still arrive later. Developers frequently continue optimizing major games after release, especially when new console hardware becomes available.
Rockstar followed a similar long-term strategy with GTA V. The game was originally released at 30 FPS on older consoles, while later PS5 and Xbox Series X|S versions introduced improved graphics and a 60 FPS Performance Mode.
That history does not guarantee the same outcome for GTA 6, but it shows that launch performance is not always the final version of a Rockstar game.
Final Verdict
Current reports suggest that GTA 6 is running at 30 FPS on consoles during development. Rockstar has not officially confirmed a 60 FPS Performance Mode for the standard PS5 or PS5 Pro.
The PS5 Pro’s upgraded GPU, enhanced ray tracing and PSSR technology could provide better image quality and more stable performance. However, the game’s demanding, CPU-heavy open-world systems may make a consistent 60 FPS target difficult.
For now, players should expect a highly detailed 30 FPS experience and treat any claims about a confirmed PS5 Pro 60 FPS mode as speculation. Until Rockstar releases an official technical breakdown, the final GTA 6 PS5 Pro performance settings remain undecided.

